![]() Your outdoor living area is your first chance to inspire and make an impression on neighbors and guests, so sprucing it up can give your blah house a much-needed boost. As a result the feel of the property is one of graciousness with a challenge to explore.Įven though outdoor spaces are often overlooked, yard renovations and redesigns frequently pack the biggest punch. Our planting intent was to introduce a variety of understory tree and a heavy shrub and herbaceous layer with an emphisis on planting native material. As the site was largely an oak and ash woods infested with Norway maple and japanese honey suckle we essentially started with tall trees and open ground. The outer landscape was comprised of heavily planted trails and intimate open spaces for the client to preamble through. The immediate landscape around the main house was largely masonry terraces and flower gardens. Our task was to creat a series of terraces that were to house various functions such as the main house and forecourt, cottage, boat house and utility barns. topographically, it more or less continually sloped to the water. orignally, it was three properties having one house and various out buildings. However, and you can add another two to that.This propery is situated on the south side of Centre Island at the edge of an oak and ash woodlands. ![]() You can queue different types of monsters to be produced in the Requires: Town Hall, Housing 2,000 Twigs 2,000 Pebbles. The Hatchery converts Goo into monsters! You can produce any monster that you have unlocked from the Monster Locker. Requires: Town Hall 2,000 Twigs 2,000 Pebbles. This grants you access toĬlick on the Map option once you have purchased and completed the construction of a Map Room to examine the game world. Just to look around the game world generally. You can also use it to locate Friends to assist, and Map Room allows you to pick out targets to launch your monsters at, Requires: Town Hall 1,000 Twigs 1,000 Pebbles 500 Putty. You need thisīuilding if you wish to attack other players. Requires the Map Room to allow you to pick out targets. Requires: Town Hall 1,080 Twigs 720 Pebbles 10 seconds.įlinger is used to launch your monsters into other players' yards. ![]() The General Store lets you spend Shiny on upgrades designed to save you time. Requires: Town Hall 2,160 Twigs 2,160 Pebbles 5 minutes. This allows you to store the creatures that you produce in the Hatchery. This can free up space in your Housing, and give you some perhaps much-needed Goo supplies. You can use the Monster Juicer to 'recycle' any monsters that you no longer have use for. Requires: Level 3 Town Hall 250,000 Twigs 250,000 Pebbles 12 hours. You can then reorganize all of your structures as you see fit. The Yard Planner lets you see your yard from a top-down, birds-eye view. Requires: Level 4 Town Hall, Monster Locker 25,000 Twigs 25,000 Pebbles 15,000 Putty 5 hours. You can use this handy building to attract Wild Monsters, which may not sound ideal, but it is a good way to be able to test out your defences before they are really put under pressure! Don't worry though, you can use the building's built-in siren to scare them off if it all starts to go wrong. Requires: Level 5 Town Hall, Level 3 Monster Locker, Level 2 Monster Academy 100,000 Twigs 100,000 Pebbles 3 hours. This is the location where you can research and unlock top secret abilities to equip your monsters with. Requires: Level 3 Town Hall 75,000 Twigs 75,000 Pebbles 75,000 Putty 1 hour 30 minutes. These Twigs will damage enemy buildings, assisting any monsters that may be attacking and also being a drain on enemy resources. The Catapult is a siege weepon, which allows you to throw Twigs at the enemy. Requires: Level 3 Town Hall, Level 2 Hatchery (three Hatcheries) 4,000,000 Twigs 4,000,000 Pebbles 4,000,000 Putty, 1 day 1 hour. Whichever of your Hatcheries becomes available first will be the one to produce the next monster in the queue. This allows you to manage all of your monster Hatcheries from this one location. Requires: Level 3 Town Hall, Level 2 Monster Locker 100,000 Twigs 100,000 Pebbles 3 hours. Use the Monster Academy to upgrade your Monsters. Requires: Town Hall 2,000 Twigs 2,000 Pebbles 2,000 Putty 5 minutes. The Radio Tower is set up to send you email alerts about incoming attacks if you are away from your yard. ![]() Requires: Level 2 Town Hall 1,800 Twigs 2,300 Pebbles 10 minutes. TIP: Once you have researched all of the monsters currently available, you can consider recycling the Monster Locker as it would no longer serve a particular purpose. Every Monster type except Pokeys are unlocked here. This is used to research and unlock new monsters to produce in the Hatchery. ![]()
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